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How autistic gamers experience multiplayer video games

About this research

This study explores how autistic gamers experience multiplayer video games, including how gaming relates to feelings of:

  • competence (being skilled and effective)
  • autonomy (being in control and “playing my way”)
  • relatedness (connection and belonging), and 
  • emotion regulation (managing stress or overwhelm). 

The aim is to better understand when gaming feels supportive versus draining for autistic people, in their own words.

Who can participate

You are eligible to participate in this study if you:
 
  • identify as autistic (formal diagnosis or self‑identification)
  • are 16 years or older
  • live in Australia
  • play multiplayer video games regularly (6 hours per week or more)
  • have access to the internet and a device for online meetings (for participants who elect to not conduct the interview in person).

What's involved?

You'll be asked to: 

  • take part in an interview (in person, video, audio‑only, or text‑based), lasting no more than 90 minutes
  • talk about the games you play, how gaming feels for you, and how it relates to your social life, mood, and sense of self.
You can choose your preferred communication mode (camera on/off, audio or text), and you may pause or stop at any time.

Benefits of participating

You will receive a $30 digital gift card.

How to participate

If you meet the eligibility criteria and you're interested in participating, register your interest.

Register your interest

Ethics approval

This study has been approved by The University of Queensland Human Research Ethics Committee [Approval No.2026/HE010659].

Contact

For any questions contact Daniel Stjepanovic: